“nuh uh ganondorf”
“DON’T U GO THERE GIRLFRAN”
“…There are certain people who come into your life, and leave a mark… Their place in your heart is tender; a bruise of longing, a pulse of unfinished business. Just hearing their names pushes and pulls at you in a hundred ways, and when you try to define those hundred ways, describe them even to yourself, words are useless.”
Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
“nuh uh ganondorf”
“DON’T U GO THERE GIRLFRAN”